Usaco Dec09 Gold

Part of USACO Dec09

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                           GOLD PROBLEMS
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                  Three problems numbered 1 through 3
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Problem 1: Dizzy Cows [Alex Schwendner, 2009]

The cows have taken to racing each other around the farm but they
get very dizzy when running in circles, and everyone knows that
dizzy cows don't produce any milk. Farmer John wants to convert all
of the two-way cow paths in the farm to one-way paths in order to
eliminate any 'cycles' and prevent the cows from getting dizzy.  A
'cycle' enables a cow to traverse one or more cow paths and arrive
back at her starting point, thus completing a loop or circle.

The farm comprises N pastures (1 <= N <= 100,000) conveniently
numbered 1..N. M1 (1 <= M1 <= 100,000) one-way cow paths and M2
two-way cow paths (1 <= M2 <= 100,000) connect the pastures. No
path directly connects a pasture to itself, although multiple paths
might connect two different pastures. A cow may or may not be able
to travel between any two given pastures by following a sequence
of cow paths.

Your job is to assign a direction to the two-way cow paths such
that the entire farm (ultimately with only one-way paths) has no
cycles. That is, there should be no sequence of one-way cow paths
which leads back to its starting position. The existing one-way cow
paths do not form a cycle and should be left as they are.

One-way cow paths run from pasture A_i (1 <= A_i <= N) to pasture
B_i (1 <= B_i <= N). Two-way cow paths connect pastures X_i (1 <=
X_i <= N) and Y_i (1 <= Y_i <= N).

Consider this example:

             1-->2
             |  /|
             | / |
             |/  |
             3<--4

The cow paths between pastures 1 and 3, 2 and 3, and 2 and 4 are
two-way paths. One-way paths connect 1 to 2 and also 4 to 3. One
valid way to convert the two-way paths into one-way paths in such
a way that there are no cycles would be to direct them from 1 to
3, from 2 to 3, and from 3 to 4:

             1-->2
             |  /|
             | / |
             vL  v
             3<--4

PROBLEM NAME: dizzy

INPUT FORMAT:

* Line 1: Three space separated integers: N, M1, and M2

* Lines 2..1+M1: Line i+1 describes a one-way cow path using two space
        separated integers: A_i and B_i

* Lines 2+M1..1+M1+M2: Line i+M1+1 describes a two-way cow path using
        two space separated integers: X_i and Y_i

SAMPLE INPUT (file dizzy.in):

4 2 3
1 2
4 3
1 3
4 2
3 2

OUTPUT FORMAT:

* Lines 1..M2: Line i should contain two space-separated integers:
        either X_i and Y_i or Y_i and X_i, depending on the direction
        assigned to the i-th two-way path. The two-way paths must
        appear in the same order in the output as they do in the
        input. If there is no solution, output "-1" on a single line.

SAMPLE OUTPUT (file dizzy.out):

1 3
2 4
2 3

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Problem 2: Cow Toll Paths [Alex Schwendner, 2009]

Like everyone else, FJ is always thinking up ways to increase his
revenue. To this end, he has set up a series of tolls that the cows
will pay when they traverse the cowpaths throughout the farm.

The cows move from any of the N (1 <= N <= 250) pastures conveniently
numbered 1..N to any other pasture over a set of M (1 <= M <= 10,000)
bidirectional cowpaths that connect pairs of different pastures A_j
and B_j (1 <= A_j <= N; 1 <= B_j <= N). FJ has assigned a toll L_j
(1 <= L_j <= 100,000) to the path connecting pastures A_j and B_j.

While there may be multiple cowpaths connecting the same pair of
pastures, a cowpath will never connect a pasture to itself.  Best
of all, a cow can always move from any one pasture to any other
pasture by following some sequence of cowpaths.

In an act that can only be described as greedy, FJ has also assigned a
toll C_i (1 <= C_i <= 100,000) to every pasture. The cost of moving
from one pasture to some different pasture is the sum of the tolls
for each of the cowpaths that were traversed plus a *single additional
toll* that is the maximum of all the pasture tolls encountered along
the way, including the initial and destination pastures.

The patient cows wish to investigate their options. They want you
to write a program that accepts K (1 <= K <= 10,000) queries and
outputs the minimum cost of trip specified by each query. Query i
is a pair of numbers s_i and t_i (1 <= s_i <= N; 1 <= t_i <= N; s_i !=
t_i) specifying a starting and ending pasture.

Consider this example diagram with five pastures:

The 'edge toll' for the path from pasture 1 to pasture 2 is 3.
Pasture 2's 'node toll' is 5.

To travel from pasture 1 to pasture 4, traverse pastures 1 to 3 to
5 to 4. This incurs an edge toll of 2+1+1=4 and a node toll of 4
(since pasture 5's toll is greatest), for a total cost of 4+4=8.

The best way to travel from pasture 2 to pasture 3 is to traverse
pastures 2 to 5 to 3. This incurs an edge toll of 3+1=4 and a node
toll of 5, for a total cost of 4+5=9.

PROBLEM NAME: toll

INPUT FORMAT:

* Line 1: Three space separated integers: N, M, and K

* Lines 2..N+1: Line i+1 contains a single integer: C_i

* Lines N+2..N+M+1: Line j+N+1 contains three space separated
        integers: A_j, B_j, and L_j

* Lines N+M+2..N+M+K+1: Line i+N+M+1 specifies query i using two
        space-separated integers: s_i and  t_i

SAMPLE INPUT (file toll.in):

5 7 2
2
5
3
3
4
1 2 3
1 3 2
2 5 3
5 3 1
5 4 1
2 4 3
3 4 4
1 4
2 3

OUTPUT FORMAT:

* Lines 1..K: Line i contains a single integer which is the lowest
        cost of any route from s_i to t_i

SAMPLE OUTPUT (file toll.out):

8
9

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Problem 3: Video Game Troubles [Jeffrey Wang, 2007]

Farmer John's cows love their video games! FJ noticed that after
playing these games that his cows produced much more milk than
usual, surely because contented cows make more milk.

The cows disagree, though, on which is the best game console. One
cow wanted to buy the Xbox 360 to play Halo 3; another wanted to
buy the Nintendo Wii to play Super Smash Brothers Brawl; a third
wanted to play Metal Gear Solid 4 on the PlayStation 3. FJ wants
to purchase the set of game consoles (no more than one each) and games (no
more than one each -- and within the constraints of a given budget) that
helps his cows produce the most milk and thus nourish the most children.

FJ researched N (1 <= N <= 50) consoles, each with a console price
P_i (1 <= P_i <= 1000) and a number of console-specific games G_i
(1 <= G_i <= 10). A cow must, of course, own a console before she
can buy any game that is specific to that console. Each individual
game has a game price GP_j (1 <= GP_j price <= 100) and a production
value (1 <= PV_j <= 1,000,000), which indicates how much milk a cow
will produce after playing the game. Lastly, Farmer John has a
budget V (1 <= V <= 100,000) which is the maximum amount of money
he can spend. Help him maximize the sum of the production values
of the games he buys.

Consider one dataset with N=3 consoles and a V=$800 budget. The
first console costs $300 and has 2 games with cost $30 and $25 and
production values as shown:

    Game #    Cost    Production Value
      1       $30          50
      2       $25          80

The second console costs $600 and has only 1 game:

    Game #    Cost    Production Value
      1       $50          130

The third console costs $400 and has 3 games:

    Game #    Cost    Production Value
      1       $40         70
      2       $30         40
      3       $35         60

Farmer John should buy consoles 1 and 3, game 2 for console 1, and
games 1 and 3 for console 3 to maximize his expected production at
210:

                                Production Value
        Budget:     $800      
        Console 1  -$300
           Game 2   -$25              80
        Console 3  -$400
           Game 1   -$40              70
           Game 3   -$35              60
      -------------------------------------------
        Total:         0 (>= 0)      210

PROBLEM NAME: vidgame

INPUT FORMAT:

* Line 1: Two space-separated integers: N and V

* Lines 2..N+1: Line i+1 describes the price of and the games
        available for console i; it contains: P_i, G_i, and G_i pairs
        of space-separated integers GP_j, PV_j

SAMPLE INPUT (file vidgame.in):

3 800
300 2 30 50 25 80
600 1 50 130
400 3 40 70 30 40 35 60

OUTPUT FORMAT:

* Line 1: The maximum production value that Farmer John can get with
        his budget.

SAMPLE OUTPUT (file vidgame.out):

210

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